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Lead Mission Designer: Heroic Game Day
View my work creating and directing missions for Heroic Game Day!
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Game Designer: Tavern Crawl
I helped design levels and features for Tavern Crawl, a action adventure game starring Fish, the mouse!
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Psychological Design Essays
View essays I’ve written which connect psychology, biology, and game design!
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Remote Bomb Shrine
I'm using Unreal Engine 5 to recreate the remote bomb mechanic from Zelda Breath of the Wild.
About me
I’m a game designer from Sarasota, FL.
Currently, I work as Lead Mission Designer on Heroic Gameday: an educational MMO for kids.
I'm passionate about designing games that create exciting and memorable moments for players!
I graduated in 2022 from the University of Utah’s Game Program.
Some of my favorite games include: The Legend of Zelda: Breath of the Wild, God of War (2018), Jusant, SKATE 3, Destiny 2, STEEP, Titanfall 2, A Short Hike, and plenty more. Beyond games I enjoy hiking, camping, climbing, and Formula 1.