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Lead Mission Designer: Heroic Game Day
View my work creating and directing missions for Heroic Game Day.
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Game Designer: Tavern Crawl
I helped design levels and features for Tavern Crawl, an action adventure game with crafty cocktails & a very cute mouse.
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Remote Bomb Shrine
I'm using Unreal Engine 5 to recreate the remote bomb mechanic from Zelda Breath of the Wild.
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Psychological Design Essays
View essays I’ve written which connect psychology, biology, and game design.
About me
I’m a game designer living in Salt Lake City, Utah.
Previously, I worked as Lead Mission Designer on Heroic Gameday: an educational MMO for kids.
I graduated in 2022 from the University of Utah’s game program.
Some of my favorite games include: The Legend of Zelda: Breath of the Wild, Jusant, SKATE 3, Destiny 2, STEEP, Titanfall 2, A Short Hike, and plenty more. Outside of games I enjoy hiking, camping, climbing, and Formula 1.