• Lead Mission Designer: Heroic Game Day

    View my work creating and directing missions for Heroic Game Day!

  • Game Designer: Tavern Crawl

    I helped design levels and features for Tavern Crawl, a action adventure game starring Fish, the mouse!

  • Psychological Design Essays

    View essays I’ve written which connect psychology, biology, and game design!

  • Remote Bomb Shrine

    I'm using Unreal Engine 5 to recreate the remote bomb mechanic from Zelda Breath of the Wild.

About me

I’m a game designer from Sarasota, FL.

Currently, I work as Lead Mission Designer on Heroic Gameday: an educational MMO for kids.

I'm passionate about designing games that create exciting and memorable moments for players!

I graduated in 2022 from the University of Utah’s Game Program.

Some of my favorite games include: The Legend of Zelda: Breath of the Wild, God of War (2018), Jusant, SKATE 3, Destiny 2, STEEP, Titanfall 2, A Short Hike, and plenty more. Beyond games I enjoy hiking, camping, climbing, and Formula 1.