• Lead Mission Designer: Heroic Game Day

    View my work creating and directing missions for Heroic Game Day.

  • Game Designer: Tavern Crawl

    I helped design levels and features for Tavern Crawl, an action adventure game with crafty cocktails & a very cute mouse.

  • Remote Bomb Shrine

    I'm using Unreal Engine 5 to recreate the remote bomb mechanic from Zelda Breath of the Wild.

  • Psychological Design Essays

    View essays I’ve written which connect psychology, biology, and game design.

About me

I’m a game designer living in Salt Lake City, Utah.

Previously, I worked as Lead Mission Designer on Heroic Gameday: an educational MMO for kids.

I graduated in 2022 from the University of Utah’s game program.

Some of my favorite games include: The Legend of Zelda: Breath of the Wild, Jusant, SKATE 3, Destiny 2, STEEP, Titanfall 2, A Short Hike, and plenty more. Outside of games I enjoy hiking, camping, climbing, and Formula 1.